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	<title>Dune: Awakening Archives - Gaming, Songs, Python Programming, Technology and Culture</title>
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		<title>We Opened a Dune: Awakening Solo Save. There Were 60 Simulated Guilds Inside.</title>
		<link>https://themetalvortex.com/dune-awakening-single-player-save-database/</link>
		
		<dc:creator><![CDATA[Manuel Vortex]]></dc:creator>
		<pubDate>Mon, 21 Sep 2026 12:38:01 +0000</pubDate>
				<category><![CDATA[Dune: Awakening]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Landsraad]]></category>
		<category><![CDATA[original research]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[save files]]></category>
		<category><![CDATA[single-player]]></category>
		<category><![CDATA[SQLite]]></category>
		<guid isPermaLink="false">https://themetalvortex.com/?p=6689</guid>

					<description><![CDATA[<p>A technical look inside the Dune: Awakening solo-save format: SQLite, JSONB, inventory relationships, and simulated guilds. Includes a read-only Python example.</p>
<p>The post <a href="https://themetalvortex.com/dune-awakening-single-player-save-database/">We Opened a Dune: Awakening Solo Save. There Were 60 Simulated Guilds Inside.</a> appeared first on <a href="https://themetalvortex.com">Gaming, Songs, Python Programming, Technology and Culture</a>.</p>
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